Video Game Project

In this shoot ’em up, dive into the abyss and defend your species by harnessing the powers of your invaders!

Details

This game prototype was developed in one week by a team of six people as part of a game jam based on the theme “Catch Me If You Can”.

game id

Shoot ’em Up

Theme: Submarine

Engine: Adobe Flash

RolES

Game design

Creative Merge

About

Concept:
A shoot ’em up built around a transformation mechanic. By destroying large numbers of enemy creatures, the player absorbs their traits and evolves into new forms, unlocking access to claim new zones.

Core gameplays:
– Navigation (+zone control)
– Shoot

Features:
→ Three monster species (aggressive, fast, and defensive), each providing distinct abilities.
→ Weapon power evolves and grows stronger through transformations.
→ The player must manage a health bar and survive the hostile depths of the abyss.