The gold reserve is almost within reach of the spies. Will they manage to neutralize the last defense systems to seize it?
Spy or mercenary, choose your side.
Details
This map has been developed by 5 people during one special intensive week around the theme of “Crossings”.
MAP id
Game: Splinter Cell: Chaos Theory
Type: Multiplayer
Tool: Unreal Engine
About
The game:
SCCT in its multiplayer maps opposes two camps. Spies must complete objectives (eg hack terminals) whereas mercenaries must prevent them from doing so by fighting.
Gameplay used:
– Navigation / Nav stealth
– Shoot (mercenaries)
– Target capture (spies)
Map contents:
→ The map is divided into 3 areas, the upper floor, the corridors and the outer courtyard.
→ A room filled with gold is presented at the start of the map, which is the ultimate goal for the spies.
→ The spies must activate the mechanism of an excavator at the end of the map, an excavator which has become the symbol of the team.
→ Several passages are reserved for spies for their escape.

