Splinter Cell: Chaos Theory

Choose to free Michael Scofield or prevent his  famous escape, Prison Break.
The prison has strong defenses but hacked terminals could bring them down!

Details

This map was designed in 2 weeks.

MAP id

Game: Splinter Cell: Chaos Theory

Type: Multiplayer

Tool: Unreal Engine

About

The game:
SCCT in its multiplayer maps opposes two camps. Spies must complete objectives (eg hack terminals) whereas mercenaries must prevent them from doing so by fighting.

Gameplay used:
– Navigation / Nav stealth
– Shoot (mercenaries)
– Target capture (spies)

Map contents:
→ The map highlights a prison containing a central building and an outer courtyard with watchtowers.
→ The map contains the usual rooms in a prison: visiting room, cells…
→ The terminals to be hacked are distributed in these areas.
→ Different spawn points for spies and mercenaries.
→ Specific passages for spies to be able to escape.